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Explore music for games at High Score: two-day free virtual conference

Story Published Wednesday 8 September 2021

High Score: Composition and Sound Art for Gaming goes virtual for the second year in a row and expands to two days and multiple streams of keynotes, panels, feedback sessions and more with the industry's most influential music and audio creators. The free, online conference streams on Saturday 2 October-Sunday 3 October and is open to worldwide participants. Registration is open now.

For its sixth year, High Score’s theme is “No Game is an Island” focusing on collaboration, freelancing, and the sharing of knowledge and experience across the industry. Joining us this year are our keynote speakers: Julie Buchanan (Say No! More, Rocket League) speaking to creating and mixing synths, and Jordan Chin (Monster Train, Death’s Door) speaking about sonic storytelling.

The full program will be announced on September 13 featuring speakers from all over Australia and abroad.

High Score brings together both music creators and game developers to explore the important role that audio and sound plays in game design and experience. Anyone who would like to learn more about game audio and composition is welcome to register.

High Score is an Australian-led initiative presented by APRA AMCOS, in partnership with the Victorian Government through Creative Victoria, as part of Melbourne International Games Week.

For more information, check out our media release article here (AU website), and our program page here (AU website).